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Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else ...
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris, a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.
Rogers meets Pajitnov, and they gradually develop a friendship. However, the growing potential of Tetris attracts scrutiny from Valentin Trifonov, a corrupt Communist Party official with KGB connections. Trifonov attempts to leverage Tetris as a political and financial asset, threatening Rogers, Pajitnov, and their familes. Trifonov pressures ...
Check for an entry on the term in the English Wiktionary and its native language Wiktionary, if applicable, to see if it already has an audio pronunciation and/or IPA pronunciation listed. If it has an audio pronunciation, just use that and skip to Add recording to article with IPA below (unless you wish to improve upon it). If you find an ...
Tetris (Russian: Тетрис) [a] is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. Players complete lines by moving tetrominoes, which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces.
Forvo.com (/ ˈ f ɔːr v oʊ / ⓘ FOR-voh) is a website that allows access to, and playback of, pronunciation sound clips in many different languages in an attempt to facilitate the learning of languages. Forvo.com was first envisioned in 2007 by co-founder Israel Rondón, [2] and came to fruition in 2008.
Hexic 2 is the sequel to Alexey Pajitnov's puzzle game Hexic, developed by Carbonated Games. It was released on August 15, 2007. It was released on August 15, 2007. [ 1 ]