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Spill occurs when sound is detected by a microphone not intended to pick it up (for example, the vocals being detected by the microphone for the guitar). [3] Spill is often undesirable in popular music recording, [4] as the combined signals during the mix process can cause phase cancellation and may cause difficulty in processing individual tracks. [2]
When lavalier microphones are concealed under clothing, the clothing often scratches against the microphone. To minimize this problem, sound recordists sometimes wrap the head of the microphones in moleskin or place it inside a hollow-centered, column-shaped sponge and place it under a placard, behind a button, or within the knot of a tie.
A video game, [a] sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...
PlayStation [a] is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony.Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media.
The MIC is determined by preparing a dilution series of the chemical, adding agar or broth, then inoculating with bacteria or fungi, and incubating at a suitable temperature. The value obtained is largely dependent on the susceptibility of the microorganism and the antimicrobial potency of the chemical, but other variables can affect results ...
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Flash Professional CC (2014.1) was released on October 6, 2014, featuring expanded WebGL publishing abilities, brush custom settings (angle, flatness), and the ability to import external SWFs. [85] Also, a new software development kit (SDK) enabling extensibility for custom platforms without depending on the Flash runtime, to reach more viewers.