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The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3]
Batter boards (or battre boards, Sometimes mispronounced as "battle boads") are temporary frames, set beyond the corners of a planned foundation at precise elevations. These batter boards [1] are then used to hold layout lines (construction twine) to indicate the limits [2] (edges and corners) of the foundation.
Panzer Campaigns is a series of operational level wargames originally developed by John Tiller Software, and currently by Wargame Design Studio. The games were originally published until 2010 by HPS Simulations, then self published by John Tiller Software until being bought out by Wargame Design Studio in 2021, after Tiller's death. [1]
A graphical user interface builder (or GUI builder), also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by ...
Middle Earth Strategy Battle Game, previously marketed as The Lord of the Rings Strategy Battle Game, The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game and The Hobbit: The Battle of Five Armies Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
Okinawa is a two-player board wargame where one player controls the American forces, and the other the Japanese forces. Having a small 17" x 22" hex grid map, basic rules and only 100 counters, this game is relatively simple, although at 80 turns, it is unusually long compared to the other games in the Island War box. [2]
The first edition of the game uses an alternating "I Go, You Go" format. The Warsaw Pact player has the following phases: Spotting; Command (move their units, fire at target, short halt and fire, overwatch, or give no command at all)