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Because operator overloading allows the original programmer to change the usual semantics of an operator and to catch any subsequent programmers by surprise, it is considered good practice to use operator overloading with care (the creators of Java decided not to use this feature, [3] although not necessarily for this reason).
The move assignment operator, like most C++ operators, can be overloaded. Like the copy assignment operator it is a special member function . If the move assignment operator is not explicitly defined, the compiler generates an implicit move assignment operator ( C++11 and newer) provided that copy / move constructors , copy assignment operator ...
When not overloaded, for the operators &&, ||, and , (the comma operator), there is a sequence point after the evaluation of the first operand. Most of the operators available in C and C++ are also available in other C-family languages such as C# , D , Java , Perl , and PHP with the same precedence, associativity, and semantics.
Overloading an operator does not change the precedence of calculations involving the operator, nor does it change the number of operands that the operator uses (any operand may however be ignored by the operator, though it will be evaluated prior to execution). Overloaded "&&" and "||" operators lose their short-circuit evaluation property.
Figure 5: Example of how operator overloading could work. Operator overloading is a possibility for source code written in a language supporting it. Objects for real numbers and elementary mathematical operations must be overloaded to cater for the augmented arithmetic depicted above.
Assignment operators (+=, *= etc.) are combinations of a binary operator and the assignment operator (=) and will be evaluated using the ordinary operators, which can be overloaded. Cast operators (()) cannot be overloaded, but it is possible to define conversion operators.
The increment operator increases, and the decrement operator decreases, the value of its operand by 1. The operand must have an arithmetic or pointer data type, and must refer to a modifiable data object. Pointers values are increased (or decreased) by an amount that makes them point to the next (or previous) element adjacent in memory.
The scope resolution and element access operators (as in Foo::Bar and a.b, respectively) operate on identifier names; not values. In C, for instance, the array indexing operator can be used for both read access as well as assignment. In the following example, the increment operator reads the element value of an array and then assigns the ...