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  2. Speed of light - Wikipedia

    en.wikipedia.org/wiki/Speed_of_Light

    The speed of light in vacuum, commonly denoted c, is a universal physical constant that is exactly equal to 299,792,458 metres per second (approximately 300,000 kilometres per second; 186,000 miles per second; 671 million miles per hour).

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  4. One-way speed of light - Wikipedia

    en.wikipedia.org/wiki/One-way_speed_of_light

    The two-way speed of light is the average speed of light from one point, such as a source, to a mirror and back again. Because the light starts and finishes in the same place, only one clock is needed to measure the total time; thus, this speed can be experimentally determined independently of any clock synchronization scheme.

  5. Foucault's measurements of the speed of light - Wikipedia

    en.wikipedia.org/wiki/Foucault's_measurements_of...

    In 1845, Arago suggested to Fizeau and Foucault that they attempt to measure the speed of light. Sometime in 1849, however, it appears that the two had a falling out, and they parted ways. [5]: 124 [3] In 1848−49, Fizeau used, not a rotating mirror, but a toothed wheel apparatus to perform an absolute measurement of the speed of light in air.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect

  7. Measurements of neutrino speed - Wikipedia

    en.wikipedia.org/wiki/Measurements_of_neutrino_speed

    with v being the neutrino speed and c the speed of light. The neutrino mass m is currently estimated as being 2 eV /c², and is possibly even lower than 0.2 eV/c². According to the latter mass value and the formula for relativistic energy, relative speed differences between light and neutrinos are smaller at high energies, and should arise as ...

  8. A Slower Speed of Light - Wikipedia

    en.wikipedia.org/wiki/A_Slower_Speed_of_Light

    A Slower Speed of Light is a freeware video game developed by MIT Game Lab that demonstrates the effects of special relativity by gradually slowing down the speed of light to a walking pace. The game runs on the Unity engine using its open-source OpenRelativity toolkit.

  9. Variable speed of light - Wikipedia

    en.wikipedia.org/wiki/Variable_speed_of_light

    The apparent speed of light will change in a gravity field and, in particular, go to zero at an event horizon as viewed by a distant observer. [4] In deriving the gravitational redshift due to a spherically symmetric massive body, a radial speed of light dr / dt can be defined in Schwarzschild coordinates , with t being the time recorded on a ...