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Everybody answers the question. World of Sport - Starting in Great Britain, players answer questions to move around the world through various countries, finally ending up back in Britain. A right answer will move a player, while a quick answer might move a player two places along. The question will be about the country the leader is on.
QuizUp was a multiplayer game where one user competes against another in seven rounds of timed multiple-choice questions of various topics. [2] There were over 1,200 total topics available to users to choose from, and all the questions were voluntarily submitted by content contributors. Most topics were available in several different languages. [3]
This is a list of specific PC titles. For a list of all PC titles, see List of PC games. The following is a list of games released on the Linux operating system. Games do not need to be exclusive to Linux, but they do need to be natively playable on Linux to be listed here.
There are 240 questions, divided into eight categories, and are given out in two packs of four papers. The contestants will be given sixty (60) minutes to answer each pack. [3] Previously, the rule is that at the end of the allotted time, the papers are marked and each contestant's top seven category scores will be added together to find the ...
Buzz!: The Ultimate Music Quiz is a 2010 party video game developed by Relentless Software and published by Sony Computer Entertainment for the PlayStation 3. A port to PlayStation Portable developed by Curve Studios was released in 2011. The final instalment of the Buzz! game series, it was only released in Europe.
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The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...
Lutris showing a selection of open-source video games. Lutris began as a piece of software called Oblivion Launcher, [citation needed] which was created in 2009 by Mathieu Comandon. He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine.