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  2. Binary-coded decimal - Wikipedia

    en.wikipedia.org/wiki/Binary-coded_decimal

    This scheme can also be referred to as Simple Binary-Coded Decimal (SBCD) or BCD 8421, and is the most common encoding. [12] Others include the so-called "4221" and "7421" encoding – named after the weighting used for the bits – and "Excess-3". [13]

  3. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    The bitwise XOR (exclusive or) performs an exclusive disjunction, which is equivalent to adding two bits and discarding the carry. The result is zero only when we have two zeroes or two ones. [3] XOR can be used to toggle the bits between 1 and 0. Thus i = i ^ 1 when used in a loop toggles its values between 1 and 0. [4]

  4. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    Bitwise AND of 4-bit integers. A bitwise AND is a binary operation that takes two equal-length binary representations and performs the logical AND operation on each pair of the corresponding bits. Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × ...

  5. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1] [2] Its name derives from the choice of a Mersenne prime as its period length.

  6. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Compose the 4 bits at the corners of the cell to build a binary index: walk around the cell in a clockwise direction appending the bit to the index, using bitwise OR and left-shift, from most significant bit at the top left, to least significant bit at the bottom left. The resulting 4-bit index can have 16 possible values in the range 0–15.

  7. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    Haskell likewise currently lacks standard support for bitwise operations, but both GHC and Hugs provide a Data.Bits module with assorted bitwise functions and operators, including shift and rotate operations and an "unboxed" array over Boolean values may be used to model a Bit array, although this lacks support from the former module.

  8. Bitwise trie with bitmap - Wikipedia

    en.wikipedia.org/wiki/Bitwise_trie_with_bitmap

    In bitwise tries, keys are treated as bit-sequence of some binary representation and each node with its child-branches represents the value of a sub-sequence of this bit-sequence to form a binary tree (the sub-sequence contains only one bit) or n-ary tree (the sub-sequence contains multiple bits).

  9. Computation of cyclic redundancy checks - Wikipedia

    en.wikipedia.org/wiki/Computation_of_cyclic...

    For CRC-32, the polynomial x 123 + x 111 + x 92 + x 84 + x 64 + x 46 + x 23 + 1 has the property that its terms (feedback taps) are at least 8 positions apart. Thus, a 123-bit shift register can be advanced 8 bits per iteration using only two-input XOR gates, the fastest possible.