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  2. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    The k shortest path routing problem is a generalization of the shortest path routing problem in a given network. It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path). A variation of the problem is the loopless k shortest paths.

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Problem 2. Find the path of minimum total length between two given nodes P and Q. We use the fact that, if R is a node on the minimal path from P to Q, knowledge of the latter implies the knowledge of the minimal path from P to R. is a paraphrasing of Bellman's Principle of Optimality in the context of the shortest path problem.

  4. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    For example, the second clause in the example may be written in any of three equivalent ways: () (). Because of this equivalence between these different types of operation, a 2-satisfiability instance may also be written in implicative normal form , in which we replace each or clause in the conjunctive normal form by the two implications to ...

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The technique was formalized in 1989 as "F-bounded quantification."[2] The name "CRTP" was independently coined by Jim Coplien in 1995, [3] who had observed it in some of the earliest C++ template code as well as in code examples that Timothy Budd created in his multiparadigm language Leda. [4]

  6. Chinese postman problem - Wikipedia

    en.wikipedia.org/wiki/Chinese_postman_problem

    A few variants of the Chinese Postman Problem have been studied and shown to be NP-complete. [10] The windy postman problem is a variant of the route inspection problem in which the input is an undirected graph, but where each edge may have a different cost for traversing it in one direction than for traversing it in the other direction.

  7. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.

  8. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  9. Binary Golay code - Wikipedia

    en.wikipedia.org/wiki/Binary_Golay_code

    In mathematics and electronics engineering, a binary Golay code is a type of linear error-correcting code used in digital communications. The binary Golay code, along with the ternary Golay code , has a particularly deep and interesting connection to the theory of finite sporadic groups in mathematics. [ 1 ]