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  2. Resize and position screens in AOL Desktop Gold

    help.aol.com/articles/how-do-i-change-the-window...

    To view multiple windows in AOL Desktop Gold, you'll want to resize and position them appropriately on your screen. You can also save the window size and position for the next time you sign in to Desktop Gold. Open the window you want to resize or move. Click and drag the outside border of the window to modify its size.

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.

  4. Personalize your background image, sounds, and toolbar ...

    help.aol.com/articles/personalize-your...

    1. Sign in to Desktop Gold. 2. Click the Settings button. 3. Click Personalization. 4. Click the Sounds tab. 5. Click Customize My Sounds. 6. Search for a sound or select a category from the "All" menu at the top-right. 7. Optionally, click the Preview button to play a sound. 8. Click Apply to choose a sound.

  5. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.

  6. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    [16] xBR+3D is a version with a 3D mask that only filters 2D elements. xBRZ by Zenju is a modified version of xBR. It is implemented from scratch as a CPU-based filter in C++. [17] It uses the same basic idea as xBR's pattern recognition and interpolation but with a different rule set designed to preserve fine image details as small as a few ...

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...

  8. Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Volumetric_display

    Another type of 3D display that is a candidate member of the class of swept-volume 3D displays is the varifocal mirror architecture. One of the first references to this type of system is from 1966, in which a vibrating mirrored drumhead reflects a series of patterns from a high-frame-rate 2D image source, such as a vector display, to a ...

  9. 16:10 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/16:10_aspect_ratio

    The lower cost of 16:9 computer displays was seen as a positive, along with their suitability for gaming and movies, as well as the convenience of having the same aspect ratio in different devices. [3] [9] On the other hand, there was criticism towards the lack of vertical screen real estate when compared to 16:10 displays of the same screen ...