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Xbox Game Pass Core, formerly Xbox Live Gold, is a paid subscription service for the Xbox network. Signing up for the Xbox network is free, but a recurring subscription fee is required to access online multiplayer for non-free games. Features that require a Game Pass Core subscription also include game recording and media sharing.
Digital Living Network Alliance (DLNA) is a set of interoperability standards for sharing home digital media among multimedia devices. It allows users to share or stream stored media files to various certified devices on the same network like PCs, smartphones, TV sets, game consoles, stereo systems, and NASs. [1]
Plex, a cross-platform and closed source software media player and entertainment hub for digital media, available for macOS, Microsoft Windows, Linux, as well as mobile clients for iOS (including Apple TV (2nd generation) onwards), Android, Windows Phone, and many devices such as Xbox. Supports on-the-fly transcoding of video and music.
Players can also connect their Xbox 360 to a computer running a compatible media sharing service, such as Windows Media Connect 2.0, Windows Media Center, Zune PC software with sharing, or PVConnect to access their own music from a network share within the game. Lips is bundled with two motion-sensitive wireless microphones (one white, one black).
Yes = A separate subscription (from Xbox Live) to a particular service is required for use. This can be to specific television service providers as well as content providers. Optional = A separate subscription (from Xbox Live) to a particular service adds functionality. No = All features available to all application users.
White-label providers sell the technology to various parties that allow them to create the services of the aforementioned user-generated video-sharing websites with the client's brand. Just as Akamai and other companies host and manage video/image/audio for many companies, these white-labels host video content.
During its launch week, the original Zune, now Zune 30, was the second-most-sold portable media device with a 9% unit share in the United States: behind the market-leading iPod's 63%. [84] For the first 6 months after launch, NPD Group figures show that the Zune 30 achieved approximately 10% [ 85 ] [ 86 ] [ 87 ] market share in the Hard Drive ...
As with Xbox One titles, [13] if the game is installed using physical media, the disc is still required for validation purposes. [11] [12] Not all Xbox 360 games are supported; 104 Xbox 360 games were available for the feature's public launch on November 12, 2015, with Xbox One preview program members getting early access.