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[[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The butterfly diagram show a data-flow diagram connecting the inputs x (left) to the outputs y that depend on them (right) for a "butterfly" step of a radix-2 Cooley–Tukey FFT algorithm. This diagram resembles a butterfly as in the Morpho butterfly shown for comparison, hence the name. A commutative diagram depicting the five lemma
A 2-spot game of Sprouts. The game ends when the first player is unable to draw a connecting line between the only two free points, marked in green. The game is played by two players, [2] starting with a few spots drawn on a sheet of paper. Players take turns, where each turn consists of drawing a line between two spots (or from a spot to ...
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Mathematics templates]] to the <includeonly> section at the bottom of that page.
Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.
{{Math templates | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{ Math templates | state = autocollapse }} will show the template autocollapsed, i.e. if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title ...
A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...
Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.