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The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .
The dot product takes in two vectors and returns a scalar, while the cross product [a] returns a pseudovector. Both of these have various significant geometric interpretations and are widely used in mathematics, physics, and engineering. The dyadic product takes in two vectors and returns a second order tensor called a dyadic in this context. A ...
Vectors are defined in cylindrical coordinates by (ρ, φ, z), where ρ is the length of the vector projected onto the xy-plane, φ is the angle between the projection of the vector onto the xy-plane (i.e. ρ) and the positive x-axis (0 ≤ φ < 2π), z is the regular z-coordinate. (ρ, φ, z) is given in Cartesian coordinates by:
In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.
In physics, pseudovectors are generally the result of taking the cross product of two polar vectors or the curl of a polar vector field. The cross product and curl are defined, by convention, according to the right hand rule, but could have been just as easily defined in terms of a left-hand rule.
There are two lists of mathematical identities related to vectors: Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.
Cross product – also known as the "vector product", a binary operation on two vectors that results in another vector. The cross product of two vectors in 3-space is defined as the vector perpendicular to the plane determined by the two vectors whose magnitude is the product of the magnitudes of the two vectors and the sine of the angle ...
A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The term normalized vector is sometimes used as a synonym for unit vector. The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e.,