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The advantage of FISH is that all it requires on the server-side is an SSH or RSH implementation, Unix shell, and a set of standard Unix utilities (like ls, cat or dd—unlike other methods of remote access to files via a remote shell, scp for example, which requires scp on the server side).
When a user wants to download a packet or file from a bot, the user would type something such as "xdcc send #<pack number>" to the bot. The bot will either start sending the user the packet or the bot will place the user in a queue, and force the user to wait their turn.
A private server is a reimplementation in online game servers, typically as clones of proprietary commercial software by a third party of the game community. The private server is often not made or sanctioned by the original company. Private servers often host MMORPG genre games such as World of Warcraft, Runescape, and MapleStory. These ...
Vigilante 8 is a 1998 vehicular combat game developed by Luxoflux and published by Activision for PlayStation, Nintendo 64, and Game Boy Color. Although officially it has no connection to Activision's Interstate '76 series, [ 4 ] it features several of its themes including auto-vigilantes, the 1970s time frame, and specific fictional vehicle ...
Fish (or friendly interactive shell- stylized in lowercase) is a Unix-like shell with a focus on interactivity and usability. Fish is designed to be feature-rich by default, rather than highly configurable. [5]
In Webfishing, players join or host small online servers [6] of 1-12 players where they can perform various social activities, such as fishing, metal detecting, and playing guitar. The game has been described as a sandbox. [7] Players can earn cash by selling caught fish and completing quests, which is used to buy in-game items.
Vigilante 8: 2nd Offense was announced in 1998, initially with the title Vigilante 12, referring to the game's additional four characters compared to eight characters in its predecessor. [5] A school bus was featured in the game during development, but Activision expected to replace it with a prison bus because of "sensitivity to violence". [6]
Vigilante characters in video games, practitioners of vigilantism, the act of preventing, investigating and punishing perceived offenses and crimes without legal authority. This category should be reserved specifically for characters originating in video games, as opposed to licensed appearances in games.