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Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". The game was originally released for Windows in February 2016 before being ported to other platforms.
In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [19] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [20]
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Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
The Prescription for Sleep: Stardew Valley album was released in May 2021. It includes 10 tracks from the game's original soundtrack and one new track called "Beauty in the Seasons". [ 11 ] ConcernedApe promoted its first Stardew Valley concert tour, Stardew Valley: Festival of Seasons , on October 10, 2023. [ 12 ]
Stardew Valley: The Board Game is a board game based on the video game Stardew Valley, designed by Eric Barone and Cole Medeiros and published by ConcernedApe. Released in 2021, the game follows the plot of the video game. It is a cooperative game that allows up to four players, including the option to play alone.
Based on in-game food, the book offers options ranging from farmed foods to foraged mushrooms, berries, and fresh fish. [2] Creator Eric Barone stated that when creating the book, he wanted to bring the theme and atmosphere of the game into the book and make people feel like they were living in Stardew Valley. [3] [4]