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Logo from 1994 to 1995 as EA Kids. Creative Wonders started out in 1994 as a division of Electronic Arts called EA Kids before renaming to Creative Wonders. [1] Creative Wonders was responsible for creating popular games like the Sesame Street and Madeline series, and took over publishing of "EA 3D Atlas" which had been created by The Multimedia Corporation in London (a BBC company).
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Reading Tutor said the game was a prime example of how Reader Rabbit puts educational games in the context of an interesting story line. [13] Jeffrey Kessler who worked as a Learning Specialist for the Reader Rabbit franchise described the game as a clever mix of math, reading, art and emotion rather than a year's curriculum. [ 14 ]
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
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Fun With Dick and Jane. Dick and Jane are the two protagonists created by Zerna Sharp for a series of basal readers written by William S. Gray to teach children to read. The characters first appeared in the Elson-Gray Readers in 1930 and continued in a subsequent series of books through the final version in 1965.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
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related to: reading street first grade games