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Prim's algorithm has many applications, such as in the generation of this maze, which applies Prim's algorithm to a randomly weighted grid graph. The time complexity of Prim's algorithm depends on the data structures used for the graph and for ordering the edges by weight, which can be done using a priority queue. The following table shows the ...
Similarly to Prim's algorithm there are components in Kruskal's approach that can not be parallelised in its classical variant. For example, determining whether or not two vertices are in the same subtree is difficult to parallelise, as two union operations might attempt to join the same subtrees at the same time.
For a graph with E edges and V vertices, Kruskal's algorithm can be shown to run in time O(E log E) time, with simple data structures. Here, O expresses the time in big O notation , and log is a logarithm to any base (since inside O -notation logarithms to all bases are equivalent, because they are the same up to a constant factor).
A planar graph and its minimum spanning tree. Each edge is labeled with its weight, which here is roughly proportional to its length. A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. [1]
In this model, each process is modeled as a node of a graph. Each communication channel between two processes is an edge of the graph. Two commonly used algorithms for the classical minimum spanning tree problem are Prim's algorithm and Kruskal's algorithm. However, it is difficult to apply these two algorithms in the distributed message ...
Examples of such greedy algorithms are Kruskal's algorithm and Prim's algorithm for finding minimum spanning trees and the algorithm for finding optimum Huffman trees. Greedy algorithms appear in the network routing as well. Using greedy routing, a message is forwarded to the neighbouring node which is "closest" to the destination.
The key insight to the algorithm is a random sampling step which partitions a graph into two subgraphs by randomly selecting edges to include in each subgraph. The algorithm recursively finds the minimum spanning forest of the first subproblem and uses the solution in conjunction with a linear time verification algorithm to discard edges in the graph that cannot be in the minimum spanning tree.
For points in any dimension, the minimum spanning tree can be constructed in time () by constructing a complete graph with an edge between every pair of points, weighted by Euclidean distance, and then applying a graph minimum spanning tree algorithm such as the Prim–Dijkstra–Jarník algorithm or Borůvka's algorithm on it.