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  2. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch 3.0 was first announced by the Scratch Team in 2016. Several public alpha versions were released between then and January 2018, after which the pre-beta "Preview" versions were released. [60] A beta version of Scratch 3.0 was released on 1 August 2018. [61] for use on most browsers; with the notable exception of Internet Explorer. [62]

  3. Software release life cycle - Wikipedia

    en.wikipedia.org/wiki/Software_release_life_cycle

    The software release life cycle is the process of developing, testing, and distributing a software product (e.g., an operating system).It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the final version, or "gold", is released to the public.

  4. Software versioning - Wikipedia

    en.wikipedia.org/wiki/Software_versioning

    In some cases, developers may decide to reset the major version number. This is sometimes used to denote a new development phase being released. For example, Minecraft Alpha ran from version 1.0.0 to 1.2.6, and when Beta was released, it reset the major version number and ran from 1.0 to 1.8. Once the game was fully released, the major version ...

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  6. Resource Hacker - Wikipedia

    en.wikipedia.org/wiki/Resource_Hacker

    On September 16, 2011, version 3.6 was released with support for PNG icons. On May 2, 2015, version 4.0 was released with improved support for 32-bit image files, resources can be started from scratch (with a number of resource templates), and numerous cosmetic improvements. On August 17, 2015, version 4.2.5 was released.

  7. File:Scratchlogo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Scratchlogo.svg

    Scratch: Author: Scratch Team : SVG development . ... This text-logo was created with a text editor. A raster version of this text-logo is available. It should be ...

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  9. Windows 3.0 - Wikipedia

    en.wikipedia.org/wiki/Windows_3.0

    Windows 3.0 was the only version of Windows that could be run in three different memory modes: Real mode, intended for older computers with a CPU below Intel 80286, and corresponding to its real mode; Standard mode, intended for computers with an 80286 processor, and corresponding to its protected mode;