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A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.
Rehearsing a flight in the PC, before performing it in the real world, making training sessions in the real aircraft more productive. [2] Recognizing this market, a number of suppliers provide ready-to-go desktop simulation products. Radio stacks, instruments, yokes, pedals, throttle quadrants, and seats are readily available from pilot shops.
A flight simulator (usually running on a personal computer) is required for the actual conduct of operations by organization members. There are several platforms that are typically used to conduct virtual airline operations, although by definition almost any flight simulator can be utilized by such an organization.
Sublogic also produced software other than flight simulators, including children's educational software, [2] 3D graphics software for CP/M, [4] the A2-3D1 animation library for the Apple II, [5] the X-1 video card and 3D graphics software for IBM PC compatibles, [6] and Night Mission Pinball (1982) which was originally for the Apple II and ...
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.
The best-known early flight simulation device was the Link Trainer, produced by Edwin Link in Binghamton, New York, United States, which he started building in 1927. He later patented his design, which was first available for sale in 1929. The Link Trainer was a basic metal frame flight simulator usually painted in its well-known blue color.
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
Amiga Computing noted TFX's hardware requirements as 'demanding' for the Amiga, but noted that even with lowered settings TFX is 'more impressive than other flight sims' on the Amiga. [4] In 1994, PC Gamer UK named TFX the 26th best computer game of all time. The editors called it "one of the best flight sims out on the PC and, with a bit of ...
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