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  2. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    If is a linear transformation mapping to and is a column vector with entries, then = for some matrix , called the transformation matrix of . [ citation needed ] Note that A {\displaystyle A} has m {\displaystyle m} rows and n {\displaystyle n} columns, whereas the transformation T {\displaystyle T} is from R n {\displaystyle \mathbb {R} ^{n ...

  3. Shear mapping - Wikipedia

    en.wikipedia.org/wiki/Shear_mapping

    Thus every shear matrix has an inverse, and the inverse is simply a shear matrix with the shear element negated, representing a shear transformation in the opposite direction. In fact, this is part of an easily derived more general result: if S is a shear matrix with shear element λ, then S n is a shear matrix whose shear element is simply nλ.

  4. Identity matrix - Wikipedia

    en.wikipedia.org/wiki/Identity_matrix

    In linear algebra, the identity matrix of size is the square matrix with ones on the main diagonal and zeros elsewhere. It has unique properties, for example when the identity matrix represents a geometric transformation, the object remains unchanged by the transformation. In other contexts, it is analogous to multiplying by the number 1.

  5. Diagonalizable matrix - Wikipedia

    en.wikipedia.org/wiki/Diagonalizable_matrix

    The geometric transformation represented by a diagonalizable matrix is an inhomogeneous dilation (or anisotropic scaling). That is, it can scale the space by a different amount in different directions. The direction of each eigenvector is scaled by a factor given by the corresponding eigenvalue.

  6. Matrix (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Matrix_(mathematics)

    For example, if A is a 3-by-0 matrix and B is a 0-by-3 matrix, then AB is the 3-by-3 zero matrix corresponding to the null map from a 3-dimensional space V to itself, while BA is a 0-by-0 matrix. There is no common notation for empty matrices, but most computer algebra systems allow creating and computing with them.

  7. Product of exponentials formula - Wikipedia

    en.wikipedia.org/wiki/Product_of_exponentials...

    The first step is to select a "zero configuration" where all the joint angles are defined as being zero. The 4x4 matrix () describes the transformation from the base frame to the tool frame in this configuration. It is an affine transform consisting of the 3x3 rotation matrix R and the 1x3 translation vector p. The matrix is augmented to create ...

  8. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    In homogeneous coordinates, the point (,,) is represented by (,,,) and the point it maps to on the plane is represented by (,,), so projection can be represented in matrix form as Matrices representing other geometric transformations can be combined with this and each other by matrix multiplication. As a result, any perspective projection of ...

  9. Translation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Translation_(geometry)

    In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system .