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This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
The Computer Edition of Risk: The World Conquest Game; Computer Football Strategy; Computer Quarterback; Conan: Hall of Volta; Confuzion; Congo Bongo; Continental Circus; Contra; Conundrum D; Cool Croc Twins; Cool World; Cops 'n' Robbers; Corporation D; Corruption; Corsair D; Cosmic Causeway: Trailblazer II; Cosmic Crusader D; Cosmic Pirate D ...
Run for the Money is a two-player business simulation game developed by Tom Snyder Productions and published by Scarborough Systems in 1984 for Apple II, Atari 8-bit computers, Commodore 64, IBM PC, and Macintosh. The players have crash-landed their spaceships on an alien planet and compete to buy resources and convert them to goods to sell to ...
Ghostbusters by Activision, 1984.. By 1985, games were estimated to make up 60 to 70% of Commodore 64 software. [7] Due in part to its advanced sound and graphic hardware, and to the quality and quantity of games written for it, the C64 became better known as a gaming and home entertainment platform than as a serious business computer.
The development of the Commodore 64 version of the game was hampered by significant technical difficulties that resulted in delays in its release and extensions to the C&VG contest deadline for Commodore users. The original plan was to include both the Commodore 64 and Spectrum versions as separate tracks on a single flexi disc release. [6]
Computer Gaming World approved of 4th & Inches ' combination of arcade action and playbook-based strategic play. It criticized the lack of league play or alternatives to the single available team, but concluded that the game was "a welcome addition to the genre". [3] The Commodore 64 version of the game sold more than 50,000 copies. [4]
CJ's Elephant Antics is a platform game developed by Genesis for the Commodore 64 with conversions made for the Amiga, Atari ST, ZX Spectrum and Nintendo Entertainment System. All ports were handled by Genesis with the exception of the ZX Spectrum version which was handled by Big Red Software .
In the version of the game released on the Commodore 64, ZX Spectrum and Amstrad CPC, the player controls a teenage boy from the 20th century, who one day falls through a tear in the space-time continuum and is transported to the "Time of Legends". There he is rescued by a high priestess, who informs him that their world is under attack from ...