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Sonic World is a game heavily based upon the Sonic Adventure titles and Sonic Heroes. It features over 30 playable characters and the ability to make Heroes-style teams, as well as remastered levels from various Sonic games. [16] An upgraded version called Sonic World DX received its first demo release in 2020, and remains in active development ...
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Sonic Classic Collection is a 2010 video game compilation developed by Creative Assembly and published by Sega exclusively for the Nintendo DS.It contains the four main Sonic the Hedgehog platform games originally released for the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994).
Sonic Heroes [a] is a 2003 platform game developed by Sonic Team USA and published by Sega as part of the Sonic the Hedgehog series. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic Mega Collection compiles 14 emulated games originally released for the Sega Genesis, limited to only 12 in releases outside of Japan.In addition to the seven default games, three unlockable games are included that recreate the Sonic & Knuckles "lock-on technology" to allow for new modes and/or playable characters in the first three Sonic games.
Sonic Gems Collection is a compilation of obscure video games published by Sega for various consoles, such as the Sega CD, Sega Saturn, and Game Gear.It primarily focuses on Sonic the Hedgehog games, including Sonic CD (1993), [1] Sonic the Fighters (1996), Sonic R (1997), and six of the twelve Sonic games released for the Game Gear, with the other six having been included in the previous ...
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.