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This is a list of games on the Wii video game console that use the console's Wi-Fi connection, over external (i.e. Nintendo's) servers. Additionally, the now-defunct WiiConnect24 connection had provided a method for some Wii games to interact online, but rather in a passive method from console to console.
Nintendo Wi-Fi Connection [a] (sometimes shortened to Nintendo WFC) was an online multiplayer gaming service run by Nintendo that formerly provided free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services.
This had ensured the uninterrupted online support and general backwards compatibility of the legacy Wii and DS families of game libraries when played on the current Wii U and the Nintendo 3DS. The free Nintendo Wi-Fi Connection service was globally discontinued on May 20, 2014, which ceased support for online multiplayer, matchmaking, and ...
Like the Wii online service, the Nintendo Switch Online service allows users of the Nintendo Switch to play various multiplayer games online (outside of those offered as free-to-play titles). The service also offers access to a selection of emulated Nintendo Entertainment System and Super Nintendo Entertainment System games for free, as well as ...
Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connection and Nintendo Network. Following an interim period which began with the launch of the Nintendo Switch where Nintendo offered online multiplayer free ...
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This is a list of games on the Wii video game console that use WiiConnect24. WiiConnect24 games are distinguished from Wii Wi-Fi Connection games in that WiiConnect24 support only allows for passive connection between players, such as the sharing of credits in Metroid Prime 3: Corruption or Metroid Prime: Trilogy .
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...