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  2. Instant replay - Wikipedia

    en.wikipedia.org/wiki/Instant_replay

    Instant replay is used because the events are too large to cover from a single camera angle or too fast-moving to capture all the nuance on the first viewing. In media studies , the timing and length of the replay clips as well as the selection of camera angles, are forms of editorial content that have a large impact on how the audience ...

  3. Replay review in gridiron football - Wikipedia

    en.wikipedia.org/wiki/Replay_review_in_gridiron...

    In gridiron football, replay review is a method of reviewing a play using cameras at various angles to determine the accuracy of the initial call of the officials.An instant replay can take place in the event of a close or otherwise controversial call, either at the request of a team's head coach (with limitations) or the officials themselves.

  4. Instant replay in Major League Baseball - Wikipedia

    en.wikipedia.org/wiki/Instant_replay_in_Major...

    MLB was the last of the four major North American professional sports leagues to implement an instant replay review system. Instant replay review was first implemented during the 2008 season. Under that system, only the umpire crew chief could initiate a review, and one or more members of the umpiring crew would review the video at the stadium ...

  5. Virtual replay - Wikipedia

    en.wikipedia.org/wiki/Virtual_Replay

    Virtual Replay is a technology which allows people to see 3D animations of sporting events. The technology was widely used during the 2006 FIFA World Cup . During this event, bbcnews.com posted highlights of the event on their websites soon after matches concluded and users could view the 3D renderings from multiple points of view .

  6. Hawk-Eye - Wikipedia

    en.wikipedia.org/wiki/Hawk-Eye

    Hawk-Eye camera system at the Kremlin Cup tennis tournament on 20 October 2012, Moscow. Hawk-Eye is a computer vision system used to visually track the trajectory of a ball and display a profile of its statistically most likely path as a moving image. [1]

  7. Ampex - Wikipedia

    en.wikipedia.org/wiki/Ampex

    Ampex Data Systems Corporation is an American electronics company founded in 1944 by ... 1963 – Instant Replay is used for the first time during the live ...

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