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  2. Bloodborne - Wikipedia

    en.wikipedia.org/wiki/Bloodborne

    Bloodborne [b] is a 2015 action role-playing video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.The game follows a Hunter through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts.

  3. Category:Edged and bladed weapons - Wikipedia

    en.wikipedia.org/wiki/Category:Edged_and_bladed...

    A bladed weapon is a weapon with a blade. Subcategories. This category has the following 12 subcategories, out of 12 total. -Deaths by edged and bladed ...

  4. Dagorhir - Wikipedia

    en.wikipedia.org/wiki/Dagorhir

    Dagorhir is strictly a weapon combat game, with no concept of "magic". Dagorhir also eschews the use of character classes in combat, instead allowing fighters to create and define their own styles of combat. Fighters are free to choose their types of armor, picks of garb, choices of weaponry, and styles of play.

  5. Russia says Trump Ukraine aid cut would be 'death sentence ...

    www.aol.com/news/russia-says-trump-ukraine-aid...

    Russia's deputy U.N. ambassador said on Wednesday any decision by President-elect Donald Trump's incoming administration to cut support for Ukraine would be a "death sentence" for the Ukrainian ...

  6. 2K11 Krug - Wikipedia

    en.wikipedia.org/wiki/2K11_Krug

    Development of the Krug ZRK-SD (2K11) air defense system started in 1957 by the Lyulev OKB design bureau. It was first displayed during a parade in Moscow in May 1965. The system started to be fielded in 1967 and became fully operational in 1969. It was used by the Soviet Army as a long-range SAM. The early version of the Krug entered service ...

  7. Bloodborne PSX - Wikipedia

    en.wikipedia.org/wiki/Bloodborne_PSX

    Bloodborne PSX [a] is a 2022 action role-playing game published by LWMedia as a demake of FromSoftware's Bloodborne. The game was developed by Lilith 'b0tster' Walther and Corwyn Prichard. The game uses a low poly artstyle heavily inspired by the original PlayStation. [b]

  8. Soulslike - Wikipedia

    en.wikipedia.org/wiki/Soulslike

    Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.

  9. Weapons platform - Wikipedia

    en.wikipedia.org/wiki/Weapons_platform

    A weapons platform is generally any structure, vehicle or mechanism on which a weapon can be installed (via various mounting mechanisms) for optimal stability and performance. The mounted weapons, the platform and all other associated supporting equipments together form the weapon system .