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Adaptive learning is an educational method using computers as interactive teaching devices, adapting educational material according to students' learning needs. [2] The technology incorporates the interactivity previously only afforded by an actual human teacher, and integrates ideas from various fields, including computer science, education ...
Adaptive hypermedia is used in educational hypermedia, [2] [3] [4] on-line information and help systems, as well as institutional information systems. [5] Adaptive educational hypermedia tailors what the learner sees to that learner's goals, abilities, needs, interests, and knowledge of the subject, by providing hyperlinks that are most relevant to the user in an effort to shape the user's ...
The first version of Sumatra PDF, designated version 0.1, was based on Xpdf 0.2 and was released on 1 June 2006. It switched to Poppler from version 0.2. In version 0.4, it changed to MuPDF for more speed [4] and better support for the Windows platform. Poppler remained as alternative engine for a time, and from version 0.6 to 0.8 it was ...
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Smart polymers, stimuli-responsive polymers or functional polymers are high-performance polymers that change according to the environment they are in. . Such materials can be sensitive to a number of factors, such as temperature, humidity, pH, chemical compounds, the wavelength or intensity of light or an electrical or magnetic field and can respond in various ways, such as altering color or ...
An 11-0 run in the first half helped Iowa State pull away from Morgan State. Key stat. The Cyclones shot 56.3% from the field in the first half. The shot 3 for 10 from 3-point range.
Adaptive software architecture: Used by programmers in relation to a program. An adaptive algorithm "is an algorithm which changes its behavior based on the resources available. For example… in the C++ Standard Library , the stable partition [program] acquires as much memory as it can get (up to what it would need at most) and applies the ...