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  2. .bss - Wikipedia

    en.wikipedia.org/wiki/.bss

    This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. Historically, BSS (from Block Started by Symbol) is a pseudo-operation in UA-SAP (United Aircraft Symbolic Assembly Program), the assembler developed in the mid-1950s for the IBM 704 by Roy Nutt, Walter Ramshaw, and others at United Aircraft Corporation.

  3. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  4. Code segment - Wikipedia

    en.wikipedia.org/wiki/Code_segment

    This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections.. In computing, a code segment, also known as a text segment or simply as text, is a portion of an object file or the corresponding section of the program's virtual address space that contains executable instructions.

  5. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    In early 1960s computers, main memory was expensive and very limited, even on mainframes. Minimizing the size of a program to make sure it would fit in the limited memory was often central. Thus the size of the instructions needed to perform a particular task, the code density, was an important characteristic of any instruction set. It remained ...

  6. Overlay (programming) - Wikipedia

    en.wikipedia.org/wiki/Overlay_(programming)

    Overlaying is a programming method that allows programs to be larger than the computer's main memory. [2] An embedded system would normally use overlays because of the limitation of physical memory, which is internal memory for a system-on-chip, and the lack of virtual memory facilities.

  7. Memory segmentation - Wikipedia

    en.wikipedia.org/wiki/Memory_segmentation

    In a system using segmentation, computer memory addresses consist of a segment id and an offset within the segment. [3] A hardware memory management unit (MMU) is responsible for translating the segment and offset into a physical address, and for performing checks to make sure the translation can be done and that the reference to that segment and offset is permitted.

  8. Relocation (computing) - Wikipedia

    en.wikipedia.org/wiki/Relocation_(computing)

    Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. [1] [2] Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects are absolute starting at a known location, often zero.

  9. Embedded C - Wikipedia

    en.wikipedia.org/wiki/Embedded_C

    Embedded C is a set of language extensions for the C programming language by the C Standards Committee to address commonality issues that exist between C extensions for different embedded systems. Embedded C programming typically requires nonstandard extensions to the C language in order to support enhanced microprocessor features such as fixed ...