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F1 Career Challenge (F1 Challenge '99-'02 for the Microsoft Windows version) is a racing game based on four Formula One seasons: the 1999 season, the 2000 season, the 2001 season, and the 2002 season. It was the last Formula One video game to be published by EA Sports until F1 2021, when EA purchased Codemasters.
F1 Challenge (F-1 ライブ インフォメーション, F-1 Live Information) is an officially licensed Formula One game developed by Bell Corporation and produced by Sega for the Sega Saturn. The game contains only three of the many Formula One circuits – Hockenheim , Monte Carlo , and Suzuka – while having another three based on the ...
F1 2017 is the tenth video game of the series by Codemasters and is based on the 2017 Formula One World Championship. [99] It was released for Microsoft Windows, PlayStation 4 and Xbox One on 25 August 2017. [100] Following the foundation of the Formula One eSports Series, the game was used in its debut season. [101]
The F1 official license was also held by Ubisoft and later transferred to Electronic Arts, which published seasonal simulations and also F1 Challenge '99-'02. A notable place on PC simulation games is held by Papyrus' Grand Prix Legends, which depicted the 1967 Formula One season instead of the then-current season, like all other contemporaries ...
F1 Career Challenge: June 24, 2003: GameCube: Visual Science [234] PlayStation 2: Xbox: F1 Challenge '99-'02: June 24, 2003: Microsoft Windows: Visual Science [235] Tiger Woods PGA Tour 2004: July 14, 2003: Mobile phone: EA Redwood Shores [236] September 22, 2003: GameCube [237] PlayStation 2 [238] Microsoft Windows: Headgate Studios [239] Xbox ...
Formula One Championship Edition was released in North America on February 27, 2007. It was the first Formula One game to be released there since 2003, when Atari released Grand Prix Challenge exclusively for PlayStation 2 and EA Sports released F1 Challenge '99-'02 for the PC, and F1 Career Challenge for the PlayStation 2, Xbox, and GameCube.
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BMW Sauber vehicle in a promotional image. rFactor is an evolution of F1 Challenge '99–'02, but without the licensing of Formula One circuits and teams. [original research?] As such, rFactor's initial release only included four fictitious circuits (seven as of v1.087), with about a dozen layouts within these facilities and there were about six vehicle classes, including two open wheel and ...