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  2. Contract bridge probabilities - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge_probabilities

    For a 4-4-3-2 pattern, one needs to specify which suit contains the three-card and which suit contains the doubleton in order to identify the length in each of the four suits. There are four possibilities to first identify the three-card suit and three possibilities to next identify the doubleton.

  3. Bridge maxims - Wikipedia

    en.wikipedia.org/wiki/Bridge_maxims

    The difference in percentages is so close (the Bridge Encyclopedia states that the finesse is a 50% probability of success holding 8 cards, while the drop has a 53% holding 9 cards) that the slightest inference might influence a player to choose to finesse or to drop with nine cards.

  4. Contract bridge - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge

    Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships , [ 1 ] with partners sitting opposite each other around a table.

  5. Principle of restricted choice - Wikipedia

    en.wikipedia.org/wiki/Principle_of_restricted_choice

    The principle of restricted choice is a guideline used in card games such as contract bridge to intuit hidden information. It may be stated as "The play of a card which may have been selected as a choice of equal plays increases the chance that the player started with a holding in which his choice was restricted."

  6. Category:Contract bridge probabilities - Wikipedia

    en.wikipedia.org/wiki/Category:Contract_bridge...

    Articles related to probability in the card game bridge. Pages in category "Contract bridge probabilities" The following 6 pages are in this category, out of 6 total.

  7. Vacant Places - Wikipedia

    en.wikipedia.org/wiki/Vacant_Places

    The probability of East getting all three of the missing cards is 1/2 × 12/25 × 11/24 which is exactly 0.11, which is the value that we see in the fourth row of the table (3 - 0 : 0.22 : 2 : 0.11). Now, let's calculate the individual probability of a 2–2 split when missing four cards (the following row in the table).

  8. Losing-Trick Count - Wikipedia

    en.wikipedia.org/wiki/Losing-Trick_Count

    In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.

  9. Baron convention - Wikipedia

    en.wikipedia.org/wiki/Baron_convention

    The Baron Three Clubs is an alternative to the responder using Stayman over a 2NT opening bid. The responder will have five points or more and an unbalanced hand. The responder bids 3 ♣, which asks opener to bid his four-card suits in ascending order. If clubs are the only four-card suit, the opener bids 3NT.