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  2. CPython - Wikipedia

    en.wikipedia.org/wiki/CPython

    CPython can be defined as both an interpreter and a compiler as it compiles Python code into bytecode before interpreting it. It has a foreign function interface with several languages, including C, in which one must explicitly write bindings in a language other than Python.

  3. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...

  4. Programming language implementation - Wikipedia

    en.wikipedia.org/wiki/Programming_language...

    Bytecode is a portable low-level code similar to machine code, though it is generally executed on a virtual machine instead of a physical machine. [4] To improve their efficiencies, many programming languages such as Java, [4] Python, [5] and C# [6] are compiled to bytecode before being interpreted.

  5. MicroPython - Wikipedia

    en.wikipedia.org/wiki/MicroPython

    MicroPython consists of a Python compiler to bytecode and a runtime interpreter of that bytecode. The user is presented with an interactive prompt (the REPL) to execute supported commands immediately. Included are a selection of core Python libraries; MicroPython includes modules which give the programmer access to low-level hardware. [4]

  6. CircuitPython - Wikipedia

    en.wikipedia.org/wiki/CircuitPython

    The user community support includes a Discord chat room and product support forums. [13] A Twitter account dedicated to CircuitPython news was established in 2018. [14] A newsletter, Python on Microcontrollers, is published weekly since 15 November, 2016 by Adafruit to provide news and information on CircuitPython, MicroPython, and Python on single board computers. [15]

  7. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...

  8. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    In a bytecode-compiled system, source code is translated to an intermediate representation known as bytecode. Bytecode is not the machine code for any particular computer, and may be portable among computer architectures. The bytecode may then be interpreted by, or run on a virtual machine. The JIT compiler reads the bytecodes in many sections ...

  9. Interpreter (computing) - Wikipedia

    en.wikipedia.org/wiki/Interpreter_(computing)

    Unlike bytecode there is no effective limit on the number of different instructions other than available memory and address space. The classic example of threaded code is the Forth code used in Open Firmware systems: the source language is compiled into "F code" (a bytecode), which is then interpreted by a virtual machine. [citation needed]