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  2. Gomoku - Wikipedia

    en.wikipedia.org/wiki/Gomoku

    The rule of "swap after 1st move" is a variant of the freestyle gomoku rule, and is mostly played in China. The game can be played on a 19×19 or 15×15 board. As per the rule, once the first player places a black stone on the board, the second player has the right to swap colors. The rest of the game proceeds as freestyle gomoku.

  3. Renju - Wikipedia

    en.wikipedia.org/wiki/Renju

    In the game, a player has the option to give up the right to place a stone on the board, which is referred to as passing. If both players choose to pass consecutively, the game is regarded as a draw. The right of passing is usually used when the board is almost full and Black will make an overline if he places a stone on the board.

  4. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  5. m,n,k-game - Wikipedia

    en.wikipedia.org/wiki/M,n,k-game

    An m,n,k-game is an abstract board game in which two players take turns in placing a stone of their color on an m-by-n board, the winner being the player who first gets k stones of their own color in a row, horizontally, vertically, or diagonally. [1] [2] Thus, tic-tac-toe is the 3,3,3-game and free-style gomoku is the 15,15,5-game.

  6. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.

  7. Congestion game - Wikipedia

    en.wikipedia.org/wiki/Congestion_game

    Congestion games (CG) are a class of games in game theory. They represent situations which commonly occur in roads, communication networks, oligopoly markets and natural habitats. There is a set of resources (e.g. roads or communication links); there are several players who need resources (e.g. drivers or network users); each player chooses a ...

  8. images.huffingtonpost.com

    images.huffingtonpost.com/2012-08-30-3258_001.pdf

    Created Date: 8/30/2012 4:52:52 PM

  9. Go-Moku / Renju - Wikipedia

    en.wikipedia.org/wiki/Go-Moku_/_Renju

    Go-Moku / Renju is a game in which go-moku and its more sophisticated version renju are played on a grid using black and white counters. [ 1 ] This game was part of Atari's Mindgames Series.