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  2. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Figure 2: A process accessing a shared resource if available, based on some synchronization technique. Another synchronization requirement which needs to be considered is the order in which particular processes or threads should be executed. For example, one cannot board a plane before buying a ticket.

  3. Synchronization model - Wikipedia

    en.wikipedia.org/wiki/Synchronization_model

    The process-data diagram above describes the different concepts that are applicable in the check-out/check-in synchronization model and their relation to the activities that take place. Central to the meta-data model (right side of the figure) is the Configuration Item.

  4. Data synchronization - Wikipedia

    en.wikipedia.org/wiki/Data_synchronization

    Data synchronization is the process of establishing consistency between source and target data stores, and the continuous harmonization of the data over time. It is fundamental to a wide variety of applications, including file synchronization and mobile device synchronization.

  5. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    In concurrent programming, a monitor is a synchronization construct that prevents threads from concurrently accessing a shared object's state and allows them to wait for the state to change. They provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met, before regaining exclusive ...

  6. Synchronization - Wikipedia

    en.wikipedia.org/wiki/Synchronization

    Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or in time . Systems that operate with all parts in synchrony are said to be synchronous or in sync —and those that are not are asynchronous .

  7. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...

  8. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    For example, a funnel or serializing tokens can avoid the biggest problem: deadlocks. Alternatives to locking include non-blocking synchronization methods, like lock-free programming techniques and transactional memory. However, such alternative methods often require that the actual lock mechanisms be implemented at a more fundamental level of ...

  9. Peterson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Peterson's_algorithm

    Peterson's algorithm (or Peterson's solution) is a concurrent programming algorithm for mutual exclusion that allows two or more processes to share a single-use resource without conflict, using only shared memory for communication.