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The Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with fourth generation consoles released the same year, including the 16-bit Genesis, the 16-bit Super NES, and the 32-bit 3DO Interactive Multiplayer.
The multi-processor Atari Jaguar console from 1993 used a 68000 as a support chip, although, due to familiarity, some developers used it as the primary processor. The 1994 Sega Saturn console used the 68000 as a sound co-processor. In October 1995, the 68000 made it into a handheld game console, Sega's Genesis Nomad, as its CPU. [46]
Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. [1] [2] Codenamed Jaguar II during development, [3] the Jaguar CD was released on September 21, 1995 for US$149.95 (equivalent to about $300 in 2023). [4] [5] It was originally scheduled for launch during the 1994 holiday shopping season, with multiple ...
They were best known as the processors used in the early Apple Macintosh, the Sharp X68000, the Commodore Amiga, the Sinclair QL, the Atari ST and Falcon, the Atari Jaguar, the Sega Genesis (Mega Drive) and Sega CD, the Philips CD-i, the Capcom System I (Arcade), the AT&T UNIX PC, the Tandy Model 16/16B/6000, the Sun Microsystems Sun-1, Sun-2 ...
The Atari CoJag is an arcade board released in 1995 by Atari Games (a then-subsidiary of Time Warner Interactive that licensed the console hardware) before Atari Corporation's reverse merger with JT Storage. It was based on the Atari Jaguar chipset. It features nearly identical hardware that doesn't differ from that of the console except for ...
It was abandoned in favor of its successor, the Atari Jaguar. The Jaguar was commercially released in the United States on November 23, 1993. Mathieson has been called "the father of the Jaguar." [1] After leaving Atari, Mathieson worked on the development of the ill-fated NUON media processor at VM Labs. [1] He moved to work for Nvidia at the ...
1989: The short-lived Atari Transputer Workstation contains blitter hardware as part of its (Mega ST-based) "Blossom" video system. [16] 1989: The Atari Lynx color handheld game system has a custom blitter with scaling and distortion effects. 1993: The Atari Jaguar game console has blitter hardware as part of the custom "Tom" chip. [17]
Under Tramiel's ownership, Atari Corp. used the remaining stock of game console inventory to keep the company afloat while they finished development on a 16/32-bit computer system, the Atari ST. ("ST" stands for "sixteen/thirty-two", referring to the machines' 16-bit bus and 32-bit processor core.)
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