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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Since role-playing games originally developed from wargames, there are many historical and alternate-history RPGs based on Earth. The settings for such games are excluded from this list, unless they include significant fictional elements. Many RPG campaign settings are based on fictional universes from books, comics, video games, or films.

  4. Birthright Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Birthright_Campaign_Setting

    The three books are the Rule Book which includes character creation and the rules for running domain-level play, the Atlas of Cerilia which is overview of the history and geography of the game setting continent of Cerilia, and Ruins of Empire which a sourcebook outlining domains and key characters in the region of Anuire. Anuire is influenced ...

  5. The Grand Duchy of Karameikos - Wikipedia

    en.wikipedia.org/wiki/The_Grand_Duchy_of_Karameikos

    Discovering the grand duchy is a real pleasure. The summaries are short, yes, but developed enough to inspire any Dungeon Master." The magazine concluded by giving this supplement a rating of 5 out of a 5, saying, "A very good supplement for Dungeons & Dragons, surely the best at the time." [6]

  6. Dungeons & Dragons Master Rules - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Master...

    The Dungeons & Dragons Basic Set was revised in 1983 by Frank Mentzer, this time as Dungeons & Dragons Set 1: Basic Rules.Between 1983 and 1985, this system was expanded by Mentzer as a series of five boxed sets, including the Basic Rules, Expert Rules (supporting character levels 4 through 14), [1] Companion Rules (supporting levels 15 through 25), [2] Master Rules (supporting levels 26 ...

  7. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  8. Miniatures Handbook - Wikipedia

    en.wikipedia.org/wiki/Miniatures_Handbook

    In addition, we built on the experience Wizards has with competitive games. Our D&D miniatures are designed to work in a roleplaying game, but we've also created a head-to-head skirmish system for fighting fast, tactical battles with them. The Miniatures Handbook, like the miniatures themselves, supports both roleplaying and head-to-head ...

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.