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The following entries have nearly always been unrelated to each other except in carrying over thematic and gameplay elements. The Megami Tensei games, and the later Shin Megami Tensei titles form the core of the series, while other subseries such as Persona, Devil Children, and Devil Summoner are spin-offs marketed as part of the franchise ...
Megami Tensei is a series of role-playing video games (RPGs) primarily developed by Atlus.It began with 1987's Digital Devil Story: Megami Tensei, which is based on Aya Nishitani's novel of the same name, and has spawned a sequel and several sub-series, such as the Persona and Devil Summoner series.
Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
The characters and art of the original Devil Summoner were used for the mobile pinball game Shin Megami Tensei Pinball: Judgment, released in Japan in 2006 through EZweb. [20] [21] Soul Hackers saw two mobile follow-ups: Devil Summoner: Soul Hackers – Intruder, a 2007 tactical role-playing game with adventure game elements; and Devil Summoner: Soul Hackers – New Generation, a 2008 turn ...
Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
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Shin Megami Tensei: Devil Summoner [a] is a role-playing video game developed and published by Atlus. Forming part of the Megami Tensei franchise, it is the first title in the Devil Summoner series. It was first released for the Sega Saturn in December 1995, and received a port to the PlayStation Portable in December 2005.
The origins of the genre lay in the Megami Tensei or MegaTen games, debuting in 1987, which let players capture and summon demons. Due to the Satanic panic of the 1980s, the occult-themed series remained exclusive to Japan for many years and it was slow to enter Western markets.