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The game is split into seven levels called zones, each comprising two main acts and a boss fight with one of Doctor Robotnik's robots. [4] While the 8-bit Sonic the Hedgehog stages borrowed thematically from those in the original 16-bit Sonic game, Sonic 2 features original levels to differentiate itself from its 16-bit counterpart. [3]
Sonic and Tails jumping across pillars in Aquatic Ruin Zone. Sonic the Hedgehog 2 is a side-scrolling platform game. [1] It features a story similar to the first Sonic the Hedgehog 's (1991): [2] Doctor Robotnik, a mad scientist, seeks the Chaos Emeralds to power his space station, the Death Egg, [3] and traps the animal inhabitants of West Side Island in aggressive robots. [4]
[232] Sonic 2, Sonic CD, Sonic 3, and Sonic & Knuckles were praised for building on the first game's formula; [451] in 1996, Next Generation described them as "the zeitgeist of the 16-bit era". [449] After the uneventful Saturn era, the series found renewed popularity during the sixth generation of video game consoles.
A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective.
Sonic 2 Long Version is a hack of Sonic the Hedgehog 2 that attempts to restore the scrapped levels from the original game's development cycle, such as Sand Shower (or Dust Hill), Genocide City (or Cyber City) and Hidden Palace. [51] An unofficial Hebrew translation of the original Sonic the Hedgehog was released by Barashka in 2017. [52]
[1] [2] The 1991 release of Sonic the Hedgehog is considered significant in video game history, as it increased the Sega Genesis's sales and Sega displaced Nintendo as the leading video game company. [3] Some Sonic Team games, such as the Sonic games and Nights, are considered among the greatest of all time. [4] [5]
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]
Boss – The dragon is a boss that the player must defeat. (IE, Volvagia, Lord of the Lightning, Elder Dragons in Monster Hunter) Final Boss – The dragon is the final boss in the game. (IE Alduin, Ridley, Grigori, Jack of Blades, Deathwing, Ender Dragon, Singe) Optional Boss – The dragon is an optional boss.