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  2. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    Catmull-Clark control mesh, quadrangulation, triangulation, vector texture, and bitmap texture. All meshes are manifold, genus-0 embeddings. 3DBenchy: 2015 Creative Tools cartoon boat 112,569 verts (225,154 tris) CC By ND 4.0 [10] Specifically designed for testing the accuracy and capabilities of 3D printers

  3. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Polygon Spline/Bézier Surface Voxel / Volume Metaball Point Clouds Particles Triangles Quads N-gons Torus / Donut NURBS regular patch NURBS trimmed surface Bicubic Bézier patch Blender Yes Yes Yes Yes Yes soc-2014-nurbs branch No 2.83 and later Yes 3.1 and later Yes Maya Yes Yes Yes Yes Yes Yes No 3D Texture Yes No Yes 3ds Max Yes

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  6. MeshLab - Wikipedia

    en.wikipedia.org/wiki/MeshLab

    MeshLab is available for most platforms, including Linux, Mac OS X, Windows and, with reduced functionality, on Android and iOS and even as a pure client-side JavaScript application called MeshLabJS. The system supports input/output in the following formats: PLY , STL , OFF , OBJ , 3DS , VRML 2.0 , X3D and COLLADA .

  7. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.

  8. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.

  9. Wings 3D - Wikipedia

    en.wikipedia.org/wiki/Wings_3D

    Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings.