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  2. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    Also in 2005, Alistair Cockburn wrote about hexagonal architecture which is a software design pattern that is used along with the microservices. This pattern makes the design of the microservice possible since it isolates in layers the business logic from the auxiliary services needed in order to deploy and run the microservice completely ...

  3. Twelve-Factor App methodology - Wikipedia

    en.wikipedia.org/wiki/Twelve-Factor_App_methodology

    An Nginx architect argued that the relevance of the Twelve-Factor app concept is somewhat specific to Heroku, while introducing their own (Nginx's) proposed architecture for microservices. [3] The twelve factors are however cited as a baseline from which to adapt or extend.

  4. Model-driven engineering - Wikipedia

    en.wikipedia.org/wiki/Model-driven_engineering

    The MDE approach is meant to increase productivity by maximizing compatibility between systems (via reuse of standardized models), simplifying the process of design (via models of recurring design patterns in the application domain), and promoting communication between individuals and teams working on the system (via a standardization of the terminology and the best practices used in the ...

  5. Domain-driven design - Wikipedia

    en.wikipedia.org/wiki/Domain-driven_design

    Domain-driven design (DDD) is a major software design approach, [1] focusing on modeling software to match a domain according to input from that domain's experts. [2] DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.

  6. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [13] [14] [15]

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  8. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  9. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [15]