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Classic Snooker (also known as Tournament Snooker) [3] is a sports simulation video game developed and published by Anco Software in 1987. [2] Classic Snooker simulates the cue sport snooker , and was released for the Commodore 16 and Commodore 64 .
Articles in this list are all video games that have a playable Snooker mode; or are video games entirely based on the sport of Snooker. Subcategories This category has the following 3 subcategories, out of 3 total.
The game simulates the cue sport snooker. The game has a single-player practice mode and a two-player mode. The player aims at the ball with a circular cursor and then determines the strength and spin of the shot. The balls can be numbered if the player has a monochrome screen or is unfamiliar with snooker rules. [5]
The Classic was a professional snooker tournament, which began in 1980 and ended in 1992. It was originally a non-ranking event, but became ranking in 1984.
World Snooker Championship 2005 received "mixed or average" and "generally positive" reviews, according to review aggregator GameRankings. [8] [9] [10] [11]Eurogamer scored the console version highly with a 8/10 score, saying "it's a snooker game that gets pretty much everything spot on", [7] but would later rate the PSP version lower at 6/10.
Virtual Snooker is a sports simulation video game developed by Celeris and published by Interplay Productions as an entry in the Virtual Pool franchise, the second in the series after Virtual Pool and the first spin-off from pool games, focusing on the game of snooker. The game was released on DOS in July 1996 and is the first game in the ...
Some versions of snooker, such as six-red or ten-red snooker, are played with almost identical rules to the standard game but with fewer object balls, reducing the time taken to play each frame. [ 198 ] [ 199 ] The Six-red World Championship , contested annually in Bangkok , Thailand, was a regular fixture on the World Snooker Tour between 2012 ...
Championship 3D Snooker is a sports simulation video game developed and created by Steven Walters and published by Zeppelin Games Limited in 1992. [2] Championship 3D Snooker simulates the cue sport snooker, and is an early pioneer of 3D computer graphics in snooker games, [5] first used in Jimmy White's 'Whirlwind' Snooker, and would be adopted for most snooker games that followed, including ...
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