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Car & Driver Presents: Grand Tour Racing '98: Eutechnyx: Activision: PS1: 1997-09-30 Car and Driver (video game) Lerner Research: Electronic Arts: DOS 1992 Car Town: Cie Games Glu Mobile: FMP, iOS 2010-07-27 Car Wars: Texas Instruments: Texas Instruments: TI-99/4A 1981 Carmageddon: Stainless Games: Sales Curve Interactive, Interplay Productions
Driver: San Francisco is a 2011 action-adventure driving video game developed by Ubisoft Reflections and published by Ubisoft.It is the fifth main installment in the Driver series, following Driver: Parallel Lines (2006), and its most recent main installment to date.
Midnight Club features racing in two fictional representations of real-world locales, New York City and London. Midnight Club: Street Racing is a racing video game that focuses on the import scene and illegal street racing. Players can explore the open world or race in organized street races.
Midnight Club 3: DUB Edition, developed by Rockstar San Diego and published by Rockstar Games, is the third game in the Midnight Club series. It is also the first game in the series to feature licensed vehicles and allow players to customize their cars and bikes with performance and visual upgrades.
The game, inspired by movie car chases, sees players driving around four real-life cities – Miami, San Francisco, Los Angeles and New York – using a variety of vehicles, with the plot focusing on the work of an undercover police officer, John Tanner, who infiltrates a criminal outfit to investigate their operations, only to discover a plot ...
Midtown Madness 3 is a 2003 open world racing video game developed by Digital Illusions CE and published by Microsoft Game Studios for the Xbox. It is the third and currently to date, final game in the Midtown Madness series. A version for mobile phones, developed by BeTomorrow and published by In-Fusio, was released in 2004.
The game is set in Chicago; the object is for the player to win street races and obtain new cars. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city". [3]
The day/night cycle during gameplay is realistic, as the game uses the internal clock of the Dreamcast to reflect the present time in each in-game city. A key selling point of Metropolis Street Racer is the large number of available tracks (262 in total), created by blocking off specific areas of the city to guide players along designated roads ...
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