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The IW engine is a game engine created and developed by Infinity Ward and its studio in Kraków, Poland for the Call of Duty series. [1] The engine was originally based on id Tech 3 by id Software with Ritual Entertainment's ÜberTools enhancements.
Call of Duty: Infinite Warfare is a 2016 first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth installment in the Call of Duty series and was released worldwide for PlayStation 4, Windows, and Xbox One on November 4, 2016. Development of Infinite Warfare began during 2014.
The series originally focused on a World War II setting, with Infinity Ward developing Call of Duty (2003) and Call of Duty 2 (2005) and Treyarch developing Call of Duty 3 (2006). Infinity Ward's Call of Duty 4: Modern Warfare (2007) introduced a modern setting and proved to be the breakthrough title for the series, creating the Modern Warfare ...
Infinity Ward used an enhanced version of the id Tech 3 engine from Quake III Arena for the first Call of Duty in 2003. For Call of Duty 2, Infinity Ward heavily modified the engine, featuring more powerful visuals and DirectX 9 support, and was known internally as the "IW" game engine.
Raven was the primary developer on two games since then: the China-exclusive Call of Duty Online (2015) and Call of Duty: Modern Warfare Remastered (2016), a remaster of the 2007 Call of Duty 4: Modern Warfare packaged with Call of Duty: Infinite Warfare.
Call of Duty: Warzone [b] is a 2022 free-to-play first-person shooter game developed by Infinity Ward and Raven Software for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. [2] It is a successor to 2020's Call of Duty: Warzone.
Call of Duty: Ghosts is a 2013 first-person shooter video game developed by Infinity Ward and published by Activision. It is the tenth major installment in the Call of Duty series and the sixth developed by Infinity Ward. It was released for PlayStation 3, Wii U, Windows, and Xbox 360, on November 5, 2013.
Call of Duty 2 was also developed by Infinity Ward and was released in October 2005. Some Call of Duty spinoffs were developed for consoles, such as Call of Duty: Finest Hour by Spark Unlimited and Call of Duty 2: Big Red One by Gray Matter Studios (merged into Treyarch). The franchise eventually had over fifteen more sequels and spin offs.
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