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In April 2008, The Sims 2 ' s official website announced that 100 million copies of The Sims series had been sold. [79] In June 2009, The Sims 3 was released. [80] [81] As of March 2012, The Sims 2 had sold 13 million units across all platforms with at least six million units on PC, making it one of the best-selling PC games of all time. [82]
Pages in category "The Sims 2 expansion packs" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. A.
The Sims 2: FreeTime, the game's seventh expansion pack, [5] was announced on 16 January 2008. [6] It was designed alongside The Sims 3, the next main entry in the series. [7] At the time, there were no more Sims 2 releases planned for 2008, though the game's final expansion pack The Sims 2: Apartment Life was ultimately released that August.
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity , a city simulation and planning game .
The Sims 2: Bon Voyage received mixed reviews. Its aggregate Metascore of 74, corresponding to a "mixed or average" reception, is tied for lowest amongst Sims 2 expansion packs. [33] [note 1] On release, the expansion had serious software bugs and was incompatible with existing game mods.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Learn More: 5 Cities Where Homes Will Be a Total Steal in 2 Years. Find Out: 3 Best Florida Cities To Buy Property in the Next 5 Years, According To Real Estate Agents.
Sims Community is an online media publisher that specializes in news and features related to The Sims franchise by Electronic Arts (EA). Founded on May 21, 2013, by Jovan Jović, [1] the website has garnered millions of users worldwide. [2] In 2022, Sims Community officially registered as a business entity.