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  2. Whac-A-Mole - Wikipedia

    en.wikipedia.org/wiki/Whac-A-Mole

    The term "whac-a-mole" (or "whack-a-mole") is often used colloquially to refer to a situation characterized by a series of futile, Sisyphean tasks, where the successful completion of one just yields another popping up elsewhere. In computer programming/debugging it refers to the prospect of fixing a bug causing a new one to appear as a result. [23]

  3. Arcade game - Wikipedia

    en.wikipedia.org/wiki/Arcade_game

    The first whac-a-mole game, Mogura Taiji ("Mole Buster"), was released by TOGO in 1975. [49] In the late 1970s, arcade centers in Japan began to be flooded with "mole buster" games. [50] Mogura Taiji was introduced to North America in 1976, which inspired Bob's Space Racers to produce their own version of the game called "Whac-A-Mole" in 1977. [51]

  4. Eagle: People-smuggling gangs must be stopped even with ... - AOL

    www.aol.com/eagle-people-smuggling-gangs-must...

    Having to take a “whack-a-mole” approach to tackling people smuggling is no reason not to try and prevent criminal gangs, a Home Office minister has said. Asked whether the Government’s ...

  5. Electro-mechanical game - Wikipedia

    en.wikipedia.org/wiki/Electro-mechanical_game

    The first whac-a-mole game, Mogura Taiji ("Mole Buster"), was released by TOGO in 1975. [65] Mogura Taiji became the second highest-grossing EM game of 1976 in Japan, second only to Namco's F-1 that year. [66] In the late 1970s, arcade centers in Japan began to be flooded with "mole buster" games. [67]

  6. These parents created a Whack-a-Mole game for their kids

    www.aol.com/finance/2020-05-28-these-parents...

    The couple spent two days constructing the life-size arcade game, which ended up being a huge hit.

  7. Whack-a-Mole - Wikipedia

    en.wikipedia.org/?title=Whack-a-Mole&redirect=no

    Pages for logged out editors learn more. Contributions; Talk; Whack-a-Mole

  8. How to quiet the noise in your head, and feel happier at work ...

    www.aol.com/finance/quiet-racing-thoughts-feel...

    While the objective in whack-a-mole is to successfully force all of the moles back into their holes, that’s not the goal when it comes to ruminating thoughts, Kuburic says.

  9. Aaron Fechter - Wikipedia

    en.wikipedia.org/wiki/Aaron_Fechter

    The company later developed other products and concepts, but they failed to gain commercial interest. Fechter also claims to have been instrumental in the early development of Whac-A-Mole, an arcade game from Bandai that became popular in the late 1970s, but his involvement was never officially recognized. [2]