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An infobox, completed correctly and appropriately (see WP:WikiProject Video games/Templates for instructions on how to use the different templates for video game articles). The {{WikiProject Video games}} template placed on the article's Talk page. This lets others know that the article is within the scope of WikiProject Video Games.
The purpose of a game design document is to unambiguously describe the game's selling points, target audience, gameplay, art, level design, story, characters, UI, assets, etc. [10] [11] In short, every game part requiring development should be included by the developer in enough detail for the respective developers to implement the said part. [12]
WikiProject Video games}} → Tag the talk pages all WikiProject Video games related articles and project subpages with this template. It will automatically add the page to Category:WikiProject Video games articles. See Template:WikiProject Video games/doc for additional documentation on how to use the template and fill in other parameters.
An infobox for articles on a series of video games. Template parameters [Edit template data] Parameter Description Type Status italic title italic title This infobox automatically italicizes the article title. If this is not required, enter "no". If this is required and the title is not being italicized, enter "force". Otherwise, ignore this parameter. Line optional Collapsible collapsible ...
A template to generate an infobox for a video game. Template parameters [Edit template data] This template prefers block formatting of parameters. Parameter Description Type Status Title title Title of the game. If not specified the 'name' parameter or the PAGENAME are used. It should be plain text, do not include a wikilink, hyperlink or image in this parameter. Line optional Collapsible ...
The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.
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Video games were first popularized with Pong. Pong was a simple virtual game of tennis in which, developer Nolan Bushnell said, the primary goal was "fun." According to Bushnell, games in that era had been so technologically challenging to produce that "it was exhausting to get the game to play without worrying about story" and as such, story was not a concern for many developers. [7]