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Drivers have been created to make it work with many computer operating systems, however, Linux [11] is the only OS that has drivers installed yet no official drivers have been offered by Namtai, Logitech, or Sony for Microsoft Windows, macOS, or Linux. The type of driver required depends on the model of the EyeToy camera.
[6] [7] The PlayStation Eye was also released as a stand-alone product in the United States, [8] Europe, [6] and Australia. [9] EyeToy designer Richard Marks stated that the EyeToy was used as a model for the rough cost design. [10] The device is succeeded by PlayStation Camera for PlayStation 4.
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head.
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
The EyeToy is a digital camera device, similar to a webcam, for the PlayStation 2. Originally, EyeToys were manufactured by Logitech (known as "Logicool" in Japan), while later models were manufactured by Namtai. The EyeToy is mainly used for playing specifically-designed EyeToy games, but can also be used to capture images and videos.
Open PS2 Loader, abbreviated as OPL, is an open-source program that allows playing of commercial games and homebrew installed from external storage devices. [2] It has support for the internal hard disk drive (like HD Loader), USB drives (like USB Advance), SMB (over network), i.LINK and MX4SIO.
EyeToy: Play 2 is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the sequel to EyeToy: Play . It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects.
The PC drivers output at 640x480 but it was blindingly obvious to me (I guess not to others) that the output image was being stretched. Since I have found a source from Richard Marks (Senior Researcher, Sony Computer Entertainment America) stating the EyeToy resolution is 320x240 I have updated the article accordingly.