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Zobrist hashing is the first known instance of tabulation hashing. The result is a 3-wise independent hash family. In particular, it is strongly universal. As an example, in chess, at any one time each of the 64 squares can at any time be empty, or contain one of the 6 game pieces, which are either black or white. Also, it can be either black's ...
In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
A mid-squares hash code is produced by squaring the input and extracting an appropriate number of middle digits or bits. For example, if the input is 123 456 789 and the hash table size 10 000, then squaring the key produces 15 241 578 750 190 521, so the hash code is taken as the middle 4 digits of the 17-digit number (ignoring the high digit ...
hash HAS-160: 160 bits hash HAVAL: 128 to 256 bits hash JH: 224 to 512 bits hash LSH [19] 256 to 512 bits wide-pipe Merkle–Damgård construction: MD2: 128 bits hash MD4: 128 bits hash MD5: 128 bits Merkle–Damgård construction: MD6: up to 512 bits Merkle tree NLFSR (it is also a keyed hash function) RadioGatún: arbitrary ideal mangling ...
A hash table uses a hash function to compute an index, also called a hash code, into an array of buckets or slots, from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. A map implemented by a hash table is called a hash map.
A rolling hash (also known as recursive hashing or rolling checksum) is a hash function where the input is hashed in a window that moves through the input.. A few hash functions allow a rolling hash to be computed very quickly—the new hash value is rapidly calculated given only the old hash value, the old value removed from the window, and the new value added to the window—similar to the ...
It is also well suited for implementing a concurrent hash table. Hopscotch hashing was introduced by Maurice Herlihy, Nir Shavit and Moran Tzafrir in 2008. [1] The name is derived from the sequence of hops that characterize the table's insertion algorithm (see Hopscotch for the children's game). The algorithm uses a single array of n buckets.
For any fixed set of keys, using a universal family guarantees the following properties.. For any fixed in , the expected number of keys in the bin () is /.When implementing hash tables by chaining, this number is proportional to the expected running time of an operation involving the key (for example a query, insertion or deletion).