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  2. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".

  3. Canonical Huffman code - Wikipedia

    en.wikipedia.org/wiki/Canonical_Huffman_code

    To make the code a canonical Huffman code, the codes are renumbered. The bit lengths stay the same with the code book being sorted first by codeword length and secondly by alphabetical value of the letter: B = 0 A = 11 C = 101 D = 100 Each of the existing codes are replaced with a new one of the same length, using the following algorithm:

  4. Package-merge algorithm - Wikipedia

    en.wikipedia.org/wiki/Package-merge_algorithm

    The package-merge algorithm is an O(nL)-time algorithm for finding an optimal length-limited Huffman code for a given distribution on a given alphabet of size n, where no code word is longer than L. It is a greedy algorithm , and a generalization of Huffman's original algorithm .

  5. Prefix code - Wikipedia

    en.wikipedia.org/wiki/Prefix_code

    Huffman coding is a more sophisticated technique for constructing variable-length prefix codes. The Huffman coding algorithm takes as input the frequencies that the code words should have, and constructs a prefix code that minimizes the weighted average of the code word lengths. (This is closely related to minimizing the entropy.)

  6. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is used to construct a Huffman tree during Huffman coding where it finds an optimal solution. In decision tree learning, greedy algorithms are commonly used, however they are not guaranteed to find the optimal solution. One popular such algorithm is the ID3 algorithm for decision tree construction.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Adaptive Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Huffman_coding

    Adaptive Huffman coding (also called Dynamic Huffman coding) is an adaptive coding technique based on Huffman coding. It permits building the code as the symbols are being transmitted, having no initial knowledge of source distribution, that allows one-pass encoding and adaptation to changing conditions in data.

  9. David A. Huffman - Wikipedia

    en.wikipedia.org/wiki/David_A._Huffman

    Huffman came up with the algorithm when a professor offered students to either take the traditional final exam, or improve a leading algorithm for data compression. [5] Huffman reportedly was more proud of his work "The Synthesis of Sequential Switching Circuits," [ 1 ] which was the topic of his 1953 MIT thesis (an abridged version of which ...