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  2. Freewheel - Wikipedia

    en.wikipedia.org/wiki/Freewheel

    Freewheel mechanism Ratcheting freewheel mechanism (van Anden, 1869). In mechanical or automotive engineering, a freewheel or overrunning clutch is a device in a transmission that disengages the driveshaft from the driven shaft when the driven shaft rotates faster than the driveshaft.

  3. Ludomusicology - Wikipedia

    en.wikipedia.org/wiki/Ludomusicology

    Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]

  4. Category:Video game music - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_music

    Video game music consists of musical pieces and soundtracks from computer and video games Wikimedia Commons has media related to Video game music . Subcategories

  5. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  6. YouTube Music - Wikipedia

    en.wikipedia.org/wiki/YouTube_Music

    YouTube Music is a music streaming service developed by the American video platform YouTube, a subsidiary of Google.The service is designed with a user interface that allows users to explore songs and music videos on YouTube based on genres, playlists, and recommendations.

  7. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

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