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The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP. [ 1 ] For example, C++ is a multi- paradigm language including OOP; [ 2 ] however, it is less object-oriented than other languages such as Python [ 3 ] and Ruby .
As of 21 November 2024 (the day of PHP 8.4's release), PHP is used as the server-side programming language on 75.4% of websites where the language could be determined; PHP 7 is the most used version of the language with 49.1% of websites using PHP being on that version, while 37.9% use PHP 8, 12.9% use PHP 5 and 0.1% use PHP 4.
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
PHP has hundreds of base functions and thousands more from extensions. Prior to PHP version 5.3.0, functions are not first-class functions and can only be referenced by their name, whereas PHP 5.3.0 introduces closures. [35] User-defined functions can be created at any time and without being prototyped. [35]
All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of existential types. [4]
In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [1]
Object-oriented programming – uses data structures consisting of data fields and methods together with their interactions (objects) to design programs Class-based – object-oriented programming in which inheritance is achieved by defining classes of objects, versus the objects themselves