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  2. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom. Although generally focusing on classic Doom games ( Doom , Doom II and Doom 64 ), modifications for other Doom-engine based games such as Heretic , Hexen and Strife have also been featured.

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom 3 BFG Edition contains The Ultimate Doom and Doom II: Hell on Earth. Later, Doom Classic Complete was released on the PlayStation Network which includes The Ultimate Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom, the last two appearing for the first time in their entirety on a console.

  5. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    A Doom WAD file intended to be used instead of the copyrighted file from the original Doom and Doom II. The Glorious Mission: Giant Interactive Group 2013-06-20 Windows: Proprietary license Online multiplayer. Developed with the People's Liberation Army of China for use as a recruitment and training tool. Gore: Special Edition: 4D Rulers 2008 ...

  6. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    An expansion pack titled Master Levels for Doom II (1995), created by id, includes 21 commissioned levels and over 3000 user-created levels for Doom and Doom II [48] An expansion pack titled No Rest for the Living (2010), created by Nerve Software for the Xbox 360 version, includes nine additional levels; it was included in the PlayStation 3 ...

  7. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    The map starts in the front yard of a suburban house, surrounded by a wooden fence with a boundless plane of grass beyond it. Inside the house are a collection of standard Doom enemies. From the basement of the house, a blue "soulsphere", a standard Doom power-up, can be seen through a window to the outside. Exiting the house to attempt to ...

  8. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released on December 10, 2023, for Doom 's 30th anniversary as an add-on for the 2019 release of Doom and Doom II, developed by Nerve Software and using Unity. [21] It was later added as a mod on the 2024 releases of Doom and Doom II, developed by Nightdive Studios and running on the Kex Engine, released on August 8, 2024.

  9. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.