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  2. Four fours - Wikipedia

    en.wikipedia.org/wiki/Four_fours

    Four fours. Four fours is a mathematical puzzle, the goal of which is to find the simplest mathematical expression for every whole number from 0 to some maximum, using only common mathematical symbols and the digit four. No other digit is allowed. Most versions of the puzzle require that each expression have exactly four fours, but some ...

  3. Mental status examination - Wikipedia

    en.wikipedia.org/wiki/Mental_status_examination

    The mental status examination (MSE) is an important part of the clinical assessment process in neurological and psychiatric practice. It is a structured way of observing and describing a patient's psychological functioning at a given point in time, under the domains of appearance, attitude, behavior, mood and affect, speech, thought process, thought content, perception, cognition, insight, and ...

  4. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1][2][3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  5. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).

  6. Method of complements - Wikipedia

    en.wikipedia.org/wiki/Method_of_complements

    The smaller numbers, for use when subtracting, are the nines' complement of the larger numbers, which are used when adding. In mathematics and computing, the method of complements is a technique to encode a symmetric range of positive and negative integers in a way that they can use the same algorithm (or mechanism) for addition throughout the ...

  7. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    Josephus problem. In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  8. Nine dots puzzle - Wikipedia

    en.wikipedia.org/wiki/Nine_dots_puzzle

    The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen. The puzzle has appeared under various other names ...

  9. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    This problem has a graph-theoretic solution in which a graph with four vertices labeled B, G, R, W (for blue, green, red, and white) can be used to represent each cube; there is an edge between two vertices if the two colors are on the opposite sides of the cube, and a loop at a vertex if the opposite sides have the same color. Each individual ...